ABOUT

King Of Catch Wrestling

“The King of Catch Wrestling made history in 2007 by offering the FIRST competitive catch-as-catch-can wrestling matches in nearly 100 years…!”

The greatest grappling challenge in the history of the world’s oldest sport; THE KING OF CATCH WRESTLING CHAMPIONSHIPS. This is not mixed martial arts, nor “sports entertainment”, nor amateur wrestling, this is NO HOLDS BARRED Catch-As-Catch-Can Wrestling.

With a ruleset devised with the help of catch wrestling legends Karl Gotch and Billy Robinson, this is TRUE PROFESSIONAL WRESTLING where PIN OR SUBMISSION is the name of the game. Our aim is to showcase the planet’s best grapplers competing under catch-as-catch-can rules!

Check out THE KING OF CATCH WRESTLING CHAMPIONSHIP official ruleset and weight classes below…

 Next Event 1/19

 1/19 Promo Video

Official Rules

KING OF CATCH WRESTLING

N

Victory obtained by Pinfall, Submission, Knockout, Count-Out, or Disqualification

N

All matches are best of 3 falls

Best of 5 falls for championship matches.

N

5-minute time limit per fall

With 1 minute rest between falls. Championship matches have a ten-minute time limit per fall.

N

Win or lose format

N

All athletes start each fall with 5 points

Each rope escape/out-of-bounds will cost the athlete a point. Likewise, every high amplitude throw will cost the thrown athlete one point. At the referee’s discretion, points may be deducted for stalling or unsportsmanlike conduct. In the event of a draw, the athlete with the most points will be given the decision.

N

Pin must be both shoulder blades for a full 3 count

N

Rope Break/Out Of Bounds

Rope break by referee OR out of bounds/passivity will result in a warning. Upon second infraction (per round) the result will be an automatic loss of one point and that same passive athlete will be placed in the same position OR bottom high-defense position (referee’s discretion).

N

Overtime

In the event of no pin/submission and an even score, the match goes into a sudden death period; the first pin or submission wins and the first point-loss will result in a win for the athlete who scored. In overtime, if a rope break occurs it will be handled in the same manner as during the normal event rounds, only instead of being started in the middle in a high-defense position and a passivity call will result in an immediate win for his/her opponent.

N

Horizontal slamming and strangles allowed

Although spiking is strictly disallowed.

N

All submissions are allowed

Except as stated below…

M

No intentional striking, kicking, biting, eye gouging, spitting, hair pulling, groin attacks, fish hooking

Instant disqualification.

M

No sticking a finger into any orifice

Including, but not limited to, the eye, nose, mouth, any open wound/sore, or anus.

M

No individual finger/ toe attacks

Competitors must grab 4 fingers or 5 toes.

The referee is there to ensure fair play and the safety of the athletes. That said, athletes should be encouraged to call over the ref in case of potential danger as well as encouraged to tap early and tap often so that they may return to the ring sooner rather than later.

M

All Grand Prix Champions must defend their title or be stripped

Weight Classes

MENS

N

Lightweight (up to 140 lbs)

N

Welterweight (140-159 lbs)

N

Middleweight (160-179 lbs)

N

Light Heavyweight (180-199 lbs)

N

Heavyweight (200-225 lbs)

N

Super Heavyweight (225 lbs. +)

WOMENS

N

We will use the "Madison System" where there are no weight divisions

Competitors will be matched closest to their weight until the pool of available female competitors is such that we can create a formal female CACC weight-classes.

To learn more about catch-as-catch-can wrestling please visit…